Alejandro Melian · Game design
Shipped · itch.io · first person puzzle

Super
Transform

Super transform is a first person puzzle videogame based on transforming different objects to traverse the rooftops. You will embody an interdimensional guard that has the mission to save the city of Madrid in a fractured reality which has been flooded (yes, now it has a beach) and is under the vengeful attack of the squids.

01

Trailer

Every space is a question about form
Trailer · ReleasedWatch on YouTube ↗
03

Core loop

01
Read the rooftop
Look at the gap and the objects around it before touching anything.
02
Transform
Change an object into what the crossing needs. Transformation is the verb the whole game is built on.
03
Traverse
Cross, land on the next rooftop, and read the next problem.
04

What I owned

Transformation as the verb: every space is a question about which form to be in.

Puzzle designGameplay design
Discipline
Puzzle · gameplay design
Platform
PC — itch.io
State
Released
Team
Student/indie team
05

Design problems

One verb, many puzzles
With transformation as the only tool, difficulty has to come from what is in the room rather than from new mechanics.
Legibility in first person
A puzzle you solve by looking needs the solution visible from the place you are standing.
06

Systems in the shipped game

~/projects/super-transform
Puzzle
  • Object transformation as the core verb
  • Rooftop-to-rooftop traversal
  • First person spatial reading
World
  • Fractured-reality Madrid, flooded
  • Interdimensional guard as the player role
  • Squid attack as the framing threat
07

Team & pipeline

Notes pending

Team size, how the work moved between departments, and what the pipeline looked like day to day — tell me and I will write this section properly rather than guess at it.

Postmortem
What you would change with another pass. Same as above: give me the notes and this becomes a real section.